|
|
|
The Future of Guilds in the Information Economy |
|
|
|
|
New economy and the erosion of the workplace |
|
Guilds and new unionism in Silicon Valley |
|
Lessons from other forms of worker collective
organization |
|
Implications for future of Guilds |
|
|
|
|
Boundaries of Economy |
|
Nation-state with effective control, ensuring
stable demand, Keynsian policy |
|
Organization of Production |
|
Large firms dominate industry clusters;
Taylorist work organization |
|
Modes of Competition |
|
Stable mass markets; Expand market share; Cut
costs and improve productivity. |
|
Global and local economy. Political structures don’t match
economic reality. |
|
|
|
Smaller, more disperse firms; mixed work
organization; mixed work systems |
|
|
|
Constantly shifting niche markets; Quality,
innovation and responsiveness to customer demands; Cost cutting and risk
displacement |
|
|
|
|
High levels of temporary, contract and other
nonstandard employment |
|
High levels of turnover and mobility, but also
skill obsolescence |
|
|
|
|
|
|
Core, large-firm turnover rates of 15-25%;
higher in smaller firms. |
|
Rapid lay-offs in the midst of growth. |
|
Of 100 top public firms in 1985, only 19 still
were on the list in 1998. |
|
70% of Intel’s profits in 1997 from products
only introduced that year. |
|
Problems for training providers. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Silicon Valley:
extreme region or harbinger of future? |
|
Labor market volatility as necessary component
of competitive success, or simply shifting business risk to employees? |
|
|
|
|
|
|
|
|
|
Early origins in networks of technical employees |
|
Conscious organization-building/networking
accelerated in the 1990s |
|
Some specific guild examples include: |
|
Systems Administrators Guild, Silicon Valley Web
Guild, HTML Writers Guild, Graphic Artists Guild, |
|
Other occupational associations include: |
|
STC, SV Webgrrls, SF WOW, Dozens (maybe
hundreds?) of others |
|
|
|
|
|
|
|
|
|
Common occupational characteristics: |
|
Non-company specific technical skills |
|
Practical work experience essential |
|
Rapidly changing knowledge requirements |
|
Changing employment conditions |
|
Broad activities include: |
|
Improve employment opportunities |
|
Improve learning opportunities |
|
Improve negotiating abilities |
|
|
|
|
|
Strongest from 12th-18th
century Europe |
|
Dominated by Master Craftsmen |
|
Association of skilled workers or labor control? |
|
Arenas of power: |
|
Association: controlled who can enter the craft |
|
Workplace: owned means of production and set
employment standards |
|
Market: regulated market |
|
State: powers enforced by government |
|
|
|
|
|
Arenas of influence: |
|
Association: Open networking, not restricted
access |
|
Workplace: Semi-autonomous, but largely
dependent on employers |
|
Market: Little impact on regulating product
markets |
|
State: Minimal advocacy activities |
|
Facilitate individual career progression, but
limited impact on occupational status |
|
Critical for individual and economic learning |
|
|
|
|
|
|
|
Classic occupations include Lawyers, Doctors,
University professors (!) |
|
Characteristics of ‘professions’: |
|
Claim to have mastery over particular discipline |
|
Advanced learning & ‘high’ intellectual
skills |
|
Independence in work environment, shaped by code
of ethics |
|
Professional status fought for/defended through
legal means |
|
Significant rise in ‘semi-professions’ |
|
Difficult to create monopolistic practitioners
group |
|
Rapidly changing knowledge requirements
contributes to importance of open networking |
|
|
|
|
|
|
|
Industrial unionism dominated 20th
century |
|
Collective bargaining rooted in: |
|
Clear community of interest (job not career!) |
|
Stable workplace |
|
Clear employer-employee relationship |
|
Became widespread and institutionalized with
labor legislation, now long decline |
|
New unionism experimenting with associational
unions |
|
|
|
|
Lacking in all arenas of power of medieval
guilds |
|
Unlikely to attain ‘true’ professional status |
|
Lack legal status and political clout of unions |
|
|
|
|
|
|
|
Adapted to structure of the ‘new economy’ |
|
Network based |
|
Knowledge/learning dependent |
|
Critically important (and growing) occupations |
|
Improve members’ livelihoods |
|
Improve bargaining position and employment
prospects |
|
Critically effective structure for learning |
|
|
|
|
|
Improve career progression assistance: |
|
Access to employment: self-employment services
and effective experience validation systems |
|
Learning: expanding and strengthening learning
communities (public $$ available) |
|
Occupational status: Legal rights education and
increased advocacy activities |
|
Legal status and state protection is critical in
the long run |
|
Advocacy perspective and alliance building
essential |
|
|
|
|
“There’s a great deal of practical experience
that is required to be a senior System Administrator—not just being
trained. You have to understand the
idiosyncratic way that computers behave in the wild.” |
|
--Hal
Pomeranz |
|
Board Member |
|
System Administrators’ Guild (SAGE) |
|